AI Insights · Timothy · January 2025
Top 5 Trivia Games Performance in the Netherlands, Q4 2024
Explore the performance trends of top trivia games in the Netherlands for Q4 2024, including downloads, revenue, and active users.
In the fourth quarter of 2024, the trivia game market in the Netherlands saw interesting trends across the top five applications. Data sourced from Sensor Tower provides insights into their performance across downloads, revenue, and active users.
Kahoot! Play & Create Quizzes by Kahoot ASA experienced a remarkable increase in weekly revenue, culminating at approximately $4.9K in late December. Weekly downloads peaked mid-December at around 8.9K, while active users rose significantly to over 64K by the end of the quarter.
Trivia Crack Premium Quiz Game from Etermax recorded a steady increase in weekly revenue, reaching about $1.7K in December. Downloads showed a notable spike to 1.6K in the week before Christmas, and active users fluctuated slightly, peaking at 5.5K.
GeoGuessr by GeoGuessr AB saw a decline in weekly revenue, which dropped to around $1K by the end of December. However, weekly downloads were strong in late November, hitting 2.5K. Active users decreased towards the end of the quarter, settling at just under 10K.
Peak - Brain Training from Synaptic Labs showed an uptick in revenue, closing December at $2.2K. Downloads remained relatively stable, while active users peaked at 4.7K in early December.
Finally, Elevate - Brain Training Games by Elevate, Inc. experienced a gradual increase in revenue, reaching $1.3K by the quarter's end. Downloads surged to 1K in the last week of December, and active users nearly doubled to 1.4K.
These insights highlight the dynamic nature of the trivia games market in the Netherlands. For further details and comprehensive data, visit Sensor Tower.